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<channel>
	<title>Graphics Tutorials</title>
	<atom:link href="http://graphicstutorials.org/feed/" rel="self" type="application/rss+xml" />
	<link>http://graphicstutorials.org</link>
	<description>Best And Easy Tutorials</description>
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		<item>
		<title>Basic after effects tutorial-1</title>
		<link>http://graphicstutorials.org/after-effects-tutorials/basic-after-effects-tutorials/</link>
		<comments>http://graphicstutorials.org/after-effects-tutorials/basic-after-effects-tutorials/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 10:30:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[After effects tutorials]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1755</guid>
		<description><![CDATA[Hello every body i am naresh and i welcome you all for the most interesting subject in graphics.We are going to learn some of the basic ideas and basic steps in after effects i am going to show you for steps in which we can cover the basic in after effects. In this tutorial we [...]]]></description>
			<content:encoded><![CDATA[<p>Hello every body i am naresh and i welcome you all for the most interesting subject in graphics.We are going to learn some of the basic ideas and basic steps in after effects i am going to show you for steps in which we can cover the basic in after effects.</p>
<p>In this tutorial we are going to see how to set a project in after effects.</p>
<div id="attachment_1756" class="wp-caption alignnone" style="width: 490px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/AFTER-EFFECTS-BASIC1.jpg"><img class="size-full wp-image-1756" title="AFTER EFFECTS BASIC" src="http://graphicstutorials.org/wp-content/uploads/2010/02/AFTER-EFFECTS-BASIC1.jpg" alt="Tutorials" width="480" height="362" /></a><p class="wp-caption-text">Free After effects</p></div>
<p>Then get the cursor to near the project by right clicking the mouse button a new tab open in that select new composition.</p>
<div id="attachment_1760" class="wp-caption alignnone" style="width: 537px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/AFTER-EFFECTS-BASIC2.jpg"><img class="size-full wp-image-1760" title="AFTER EFFECTS BASIC" src="http://graphicstutorials.org/wp-content/uploads/2010/02/AFTER-EFFECTS-BASIC2.jpg" alt="Basic tutorials" width="527" height="409" /></a><p class="wp-caption-text">after effects</p></div>
<p>Then a new composition settings opens.</p>
<p>Now before getting into the setting all we have to do is consider which mode of telecast are we going to deal wither it is for tv channels are for a movie we should set the composition setting in the starting itself so consider now i am going to work for a tv channels i prefer width 720 andÂ  height to 576 and frames per second will be 25 frames per second.</p>
<div id="attachment_1762" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/AFTER-EFFECTS-BASIC3.jpg"><img class="size-full wp-image-1762" title="AFTER EFFECTS " src="http://graphicstutorials.org/wp-content/uploads/2010/02/AFTER-EFFECTS-BASIC3.jpg" alt="after effects tutorial" width="600" height="450" /></a><p class="wp-caption-text">after effects cs3</p></div>
<p>Now after given the settings you wanted click ok and you can get set go for the composition work.</p>
<div id="attachment_1764" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/AFTER-EFFECTS-BASIC4.jpg"><img class="size-full wp-image-1764" title="after effects 7.0" src="http://graphicstutorials.org/wp-content/uploads/2010/02/AFTER-EFFECTS-BASIC4.jpg" alt="after effects" width="600" height="450" /></a><p class="wp-caption-text">tutoriales after effects</p></div>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>3d Eye Ball</title>
		<link>http://graphicstutorials.org/gallery/3d-eye-ball/</link>
		<comments>http://graphicstutorials.org/gallery/3d-eye-ball/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 10:19:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gallery]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1752</guid>
		<description><![CDATA[3d eye ball Creative ideas by graphics tutorials students.]]></description>
			<content:encoded><![CDATA[<p><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art9.jpg"><img class="alignnone size-full wp-image-1753" title="3d eye" src="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art9.jpg" alt="" width="500" height="500" /></a></p>
<p>3d eye ball</p>
<p>Creative ideas by graphics tutorials students.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3d Photorealistic Rendering</title>
		<link>http://graphicstutorials.org/gallery/3d-photorealistic-rendering/</link>
		<comments>http://graphicstutorials.org/gallery/3d-photorealistic-rendering/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 10:16:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gallery]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1749</guid>
		<description><![CDATA[3d Photorealistic Rendering Software used 3d max rendered in brazil rendering.]]></description>
			<content:encoded><![CDATA[<p><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art12.jpg"><img class="alignnone size-full wp-image-1750" title="3d Photorealistic Rendering" src="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art12.jpg" alt="" width="500" height="500" /></a></p>
<h3><a onmousedown="return rwt(this,'','','res','1','AFQjCNEqmgzazIDAHKk065iuvEFdBpT1FQ','&amp;sig2=iiU1DV5Wq2Ssw1dJxYdLRA','0CA8QFjAA')" href="http://www.edharriss.com/">3d <em>Photorealistic Rendering</em></a></h3>
<p><em>Software used 3d max rendered in brazil rendering.<br />
</em></p>
]]></content:encoded>
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		</item>
		<item>
		<title>3d interior work</title>
		<link>http://graphicstutorials.org/gallery/3d-interior-work/</link>
		<comments>http://graphicstutorials.org/gallery/3d-interior-work/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 10:14:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gallery]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1746</guid>
		<description><![CDATA[Interior design software used 3d max Rendered in Vray render engine]]></description>
			<content:encoded><![CDATA[<p><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art14.jpg"><img class="alignnone size-full wp-image-1747" title="3d interior" src="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art14.jpg" alt="" width="500" height="500" /></a></p>
<p>Interior design</p>
<p>software used 3d max</p>
<p>Rendered in Vray render engine</p>
]]></content:encoded>
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		</item>
		<item>
		<title>3d Interior Rendered</title>
		<link>http://graphicstutorials.org/gallery/3d-interior-rendered/</link>
		<comments>http://graphicstutorials.org/gallery/3d-interior-rendered/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 10:11:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gallery]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1743</guid>
		<description><![CDATA[3d interior rendered in 3d max vray render engine.]]></description>
			<content:encoded><![CDATA[<p><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art13.jpg"><img class="alignnone size-full wp-image-1744" title="3d interior" src="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art13.jpg" alt="" width="500" height="500" /></a></p>
<p>3d interior rendered in 3d max vray render engine.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Real flow work</title>
		<link>http://graphicstutorials.org/gallery/1740/</link>
		<comments>http://graphicstutorials.org/gallery/1740/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 10:08:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gallery]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/gallery/1740/</guid>
		<description><![CDATA[3d animation water flow work.Real flow software.]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-1739" title="3d real Flow work" src="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art10.jpg" alt="3d model" width="500" height="500" /></p>
<p>3d animation water flow work.Real flow software.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cute girl 2d</title>
		<link>http://graphicstutorials.org/2d-art/cute-girl-2d/</link>
		<comments>http://graphicstutorials.org/2d-art/cute-girl-2d/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 10:05:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2d Art Gallery]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1736</guid>
		<description><![CDATA[2D cartoon work Art work]]></description>
			<content:encoded><![CDATA[<p><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art1.jpg"><img class="alignnone size-full wp-image-1737" title="2d Art" src="http://graphicstutorials.org/wp-content/uploads/2010/02/2d-Art1.jpg" alt="" width="500" height="500" /></a></p>
<p>2D cartoon work</p>
<p>Art work</p>
]]></content:encoded>
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		<item>
		<title>Displacement Map Tutorial</title>
		<link>http://graphicstutorials.org/3d-max-tutorials/displacement-map-tutorial/</link>
		<comments>http://graphicstutorials.org/3d-max-tutorials/displacement-map-tutorial/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 21:28:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Max tutorials]]></category>
		<category><![CDATA[Displacement Map Tutorial]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1715</guid>
		<description><![CDATA[In this tutorials we are going to see the uses of displacement map.With displacement map i am going to show you the basic use and what output we get.This tutorial is also based got basic viewers This tutorials is going to cover Displacement map. What is displacement map it is a contrast of normal mapping [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorials we are going to see the uses of displacement map.With displacement map i am going to show you the basic use and what output we get.This tutorial is also based got basic viewers</p>
<p>This tutorials is going to cover Displacement map.</p>
<p>What is displacement map it is a contrast of normal mapping and bump mapping.</p>
<p>Displacement map is used for photo realistic rendering.</p>
<p>Displacement mapping includes the term mapping which says texture mapping.</p>
<p>Create new scene in 3d max</p>
<p>And apply a plane over the grid .</p>
<p>Go to material editor the short cut for material editor is M</p>
<p>Apply a new material.</p>
<div id="attachment_1719" class="wp-caption alignnone" style="width: 484px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d1.jpg"><img class="size-full wp-image-1719" title="Displacement Map in 3d" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d1.jpg" alt="Mapping" width="474" height="355" /></a><p class="wp-caption-text">Displacement Map Tutorials</p></div>
<div id="attachment_1722" class="wp-caption alignnone" style="width: 482px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d2.jpg"><img class="size-full wp-image-1722" title="Displacement Map " src="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d2.jpg" alt="Normal map" width="472" height="354" /></a><p class="wp-caption-text">normals tutorials</p></div>
<div id="attachment_1725" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d3.jpg"><img class="size-full wp-image-1725" title="displacement map tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d3.jpg" alt="specular map in maya" width="600" height="450" /></a><p class="wp-caption-text">displacement map tutorials</p></div>
<p>Now go to maps in the displacement add a dent map.</p>
<div id="attachment_1727" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d4.jpg"><img class="size-full wp-image-1727" title="vray displacement map" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d4.jpg" alt="displacement mapping tutorial" width="600" height="450" /></a><p class="wp-caption-text">vray displacement map</p></div>
<p>An then render the scene and see you will find a vast difference.</p>
<div id="attachment_1729" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d5.jpg"><img class="size-full wp-image-1729" title="displacement map download" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d5.jpg" alt="map download" width="600" height="450" /></a><p class="wp-caption-text">displacement map download</p></div>
<p>Now change the value of the map and render note that these displacement maps render only in mental ray render.</p>
<div id="attachment_1730" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d6.jpg"><img class="size-full wp-image-1730" title="earth displacement map" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Displacement-Map-in-3d6.jpg" alt="map displacement" width="600" height="450" /></a><p class="wp-caption-text">map displacement</p></div>
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		</item>
		<item>
		<title>3d max modeling tutorials</title>
		<link>http://graphicstutorials.org/3d-max-tutorials/3d-max-modeling-tutorials-2/</link>
		<comments>http://graphicstutorials.org/3d-max-tutorials/3d-max-modeling-tutorials-2/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 08:26:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Max tutorials]]></category>
		<category><![CDATA[3d max modeling tutorials]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1699</guid>
		<description><![CDATA[In this tutorial is going to the cover the basic users modeling methods.In this tutorial we are going to see how to model a glass using splines and line tool in 3d max. Modeling a glass is a easy method where we have to just consider the basic outline of the model it is better [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial is going to the cover the basic users modeling methods.In this tutorial we are going to see how to model a glass using splines and line tool in 3d max.</p>
<p>Modeling a glass is a easy method where we have to just consider the basic outline of the model it is better you take a reference for the model before you start a model but for a glass i think we dont need it now.</p>
<p>Create a new scene in 3d max.</p>
<div id="attachment_1702" class="wp-caption alignnone" style="width: 468px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials1.jpg"><img class="size-full wp-image-1702" title="3D Max Basic Modeling Tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials1.jpg" alt="modeling 3d" width="458" height="343" /></a><p class="wp-caption-text">modeling tutorials</p></div>
<p>Go to splines and select line and in the front view draw a line as shown below.</p>
<a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials2.jpg"><img class="size-full wp-image-1704" title=" Modeling Tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials2.jpg" alt="3D Max Basic" width="494" height="375" /></a>
<p>Note that you draw in the front view.</p>
<div id="attachment_1706" class="wp-caption alignnone" style="width: 542px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials3.jpg"><img class="size-full wp-image-1706" title="Modeling Tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials3.jpg" alt="Fillet modeling" width="532" height="399" /></a><p class="wp-caption-text">fillet method </p></div>
<p>Now select the end vertex and by selecting it go to fillet and make the rough edges smooth like i have shown.</p>
<div id="attachment_1709" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials4.jpg"><img class="size-full wp-image-1709" title="free 3d max models" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials4.jpg" alt="lathe" width="600" height="450" /></a><p class="wp-caption-text">lathe model</p></div>
<p>By selecting the lath axis center point move the manipulator and you will get a shape like this.</p>
<div id="attachment_1710" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials5.jpg"><img class="size-full wp-image-1710" title="tutorials free for 3dmax" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials5.jpg" alt="graphics website" width="600" height="450" /></a><p class="wp-caption-text">graphicstutorials </p></div>
<p>Now again go to the modify and select shell.</p>
<a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials6.jpg"><img class="size-full wp-image-1712" title="3D Max Basic Modeling Tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials6.jpg" alt="basic 3d" width="600" height="450" /></a>
<p>And thus you get a fine glass model in your scene.</p>
<a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials7.jpg"><img class="size-full wp-image-1713" title="3dmax tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Modeling-Tutorials7.jpg" alt="the best tutorials" width="600" height="450" /></a>
]]></content:encoded>
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		<item>
		<title>Texturing with UVW &amp; Unwrap UVW Maps</title>
		<link>http://graphicstutorials.org/3d-max-tutorials/texturing-with-uvw-unwrap-uvw-maps/</link>
		<comments>http://graphicstutorials.org/3d-max-tutorials/texturing-with-uvw-unwrap-uvw-maps/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 07:20:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Max tutorials]]></category>
		<category><![CDATA[Texturing with UVW & Unwrap UVW Maps]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1679</guid>
		<description><![CDATA[This tutorials is going to teach you how to texture a model in 3d max.And the various steps in texture like bump map,specular map,ambient color,specular color and all.Now we are going to learn the basic steps of importing a texture into the scene and applying to the model.This tutorials is basically for the beginner users [...]]]></description>
			<content:encoded><![CDATA[<p>This tutorials is going to teach you how to texture a model in 3d max.And the various steps in texture like bump map,specular map,ambient color,specular color and all.Now we are going to learn the basic steps of importing a texture into the scene and applying to the model.This tutorials is basically for the beginner users and in this tutorials i am going to show you the importance of bump map because without bump map we cant give the quality of real texture and the final output with good quality.</p>
<p>Lets start the tutorial first create a new scene.</p>
<div id="attachment_1682" class="wp-caption alignnone" style="width: 491px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps1.jpg"><img class="size-full wp-image-1682" title="UVW &amp; Unwrap UVW Maps" src="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps1.jpg" alt="uv mapping" width="481" height="361" /></a><p class="wp-caption-text">texture </p></div>
<p>Then create a box in the top view.</p>
<div id="attachment_1684" class="wp-caption alignnone" style="width: 503px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps2.jpg"><img class="size-full wp-image-1684" title="Unwrap UVW Maps" src="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps2.jpg" alt="Unfold" width="493" height="370" /></a><p class="wp-caption-text">Unfold 3d mesh</p></div>
<p>Now go to material editor shortcut for material editor is M the material editor tab opens up.</p>
<div id="attachment_1686" class="wp-caption alignnone" style="width: 528px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps3.jpg"><img class="size-full wp-image-1686" title="UVW Maps" src="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps3.jpg" alt="3D Studio MAX Materials Tutorials" width="518" height="388" /></a><p class="wp-caption-text">3d free</p></div>
<p>The pick the texture you want consider that the box model is brick wall.</p>
<div id="attachment_1688" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps4.jpg"><img class="size-full wp-image-1688" title="UVW &amp; Unwrap UVW Maps" src="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps4.jpg" alt="Free tutorials" width="600" height="450" /></a><p class="wp-caption-text">Tutorials</p></div>
<p>Select the bitmap image file to apply the texture to the model.</p>
<p>Now you can see the texture is applyied to the model now we are going to see few steps for the texturing to be fit in correct form to the model.</p>
<div id="attachment_1690" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps5.jpg"><img class="size-full wp-image-1690" title=" Unwrap uv" src="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps5.jpg" alt="UV" width="600" height="450" /></a><p class="wp-caption-text">UV maps</p></div>
<p>Now you can render the scene and see but the texture looks like it has a lot of depth in it.But after rendering we may see that its so flat in image.</p>
<div id="attachment_1691" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps6.jpg"><img class="size-full wp-image-1691" title="Autodesk 3ds max Texturing tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps6.jpg" alt="3d" width="600" height="450" /></a><p class="wp-caption-text">free models</p></div>
<p>Now go to material editor and in maps go to bump open the bitmap and assign a new texture for bump map.To make the work simple i have applied the same diffuse color map to the bump map and make the bump value to 120</p>
<div id="attachment_1693" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps7.jpg"><img class="size-full wp-image-1693" title="UVW &amp; Unwrap UVW Maps Tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps7.jpg" alt="uv texture mapping" width="600" height="450" /></a><p class="wp-caption-text">lightwave uv mapping</p></div>
<div id="attachment_1694" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps8.jpg"><img class="size-full wp-image-1694" title="3ds max uvw" src="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps8.jpg" alt="zbrush 3ds max" width="600" height="450" /></a><p class="wp-caption-text">3ds max uvw</p></div>
<p>Now render the scene.And you can see the difference.</p>
<div id="attachment_1696" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps9.jpg"><img class="size-full wp-image-1696" title="Maps" src="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps9.jpg" alt="3d world" width="600" height="450" /></a><p class="wp-caption-text">3d show reel</p></div>
<p>Now select the model and go to modify and give map scaler and this may help you to tile the texture what you need and for the preview you can render the scene and see you will get the output as shown below.</p>
<div id="attachment_1697" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps10.jpg"><img class="size-full wp-image-1697" title="3ds max photoshop" src="http://graphicstutorials.org/wp-content/uploads/2010/02/UVW-Unwrap-UVW-Maps10.jpg" alt="3ds max basics" width="600" height="450" /></a><p class="wp-caption-text">3ds max basics</p></div>
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		<title>Import video file in 3ds m</title>
		<link>http://graphicstutorials.org/3d-max-tutorials/import-video-file-3ds-max/</link>
		<comments>http://graphicstutorials.org/3d-max-tutorials/import-video-file-3ds-max/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 13:12:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Max tutorials]]></category>
		<category><![CDATA[Import video file 3ds max]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1652</guid>
		<description><![CDATA[In this tutorial show for the basic viewers for how to import a video file format into the scene in 3d max.This tutorials is basically for beginners. Create a new scene. Now create a box in the top view. Now go to material editor and in diffuse select bitmap. Now select the video file you [...]]]></description>
			<content:encoded><![CDATA[<p>In this tutorial show for the basic viewers for how to import a video file format into the scene in 3d max.This tutorials is basically for beginners.</p>
<p>Create a new scene.</p>
<p><img class="size-full wp-image-1656" title="3D Max Basic Tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials-.jpg" alt="free tutorials" width="474" height="355" /></p>
<p>Now create a box in the top view.<br />
<img class="size-full wp-image-1658" title="3D Max Basic Tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials1.jpg" alt="Basic learners" width="479" height="359" /></p>
<p>Now go to material editor and in diffuse select bitmap.</p>
<p><img class="size-full wp-image-1660" title="3D Max Basic Tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials2.jpg" alt="Animation tutorials" width="486" height="364" /></p>
<p>Now select the video file you want in the bitmap.</p>
<div id="attachment_1662" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials3.jpg"><img class="size-full wp-image-1662" title="revit 3ds max" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials3.jpg" alt="fbx 3ds max" width="600" height="450" /></a><p class="wp-caption-text">3ds max design 2009</p></div>
<p>And go to time configuration and make the animation end time to maximum.</p>
<div id="attachment_1664" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials4.jpg"><img class="size-full wp-image-1664" title="compositing in 3ds max" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials4.jpg" alt="3ds max" width="600" height="450" /></a><p class="wp-caption-text">animation tutorials</p></div>
<div id="attachment_1666" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials5.jpg"><img class="size-full wp-image-1666" title="Basic Tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials5.jpg" alt="3d max tutorials video" width="600" height="450" /></a><p class="wp-caption-text">tutorials video</p></div>
<p>Now you can also render the scene and see you will get the video output.</p>
<div id="attachment_1667" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials6.jpg"><img class="size-full wp-image-1667" title="Tutorials" src="http://graphicstutorials.org/wp-content/uploads/2010/02/3D-Max-Basic-Tutorials6.jpg" alt="Free" width="600" height="450" /></a><p class="wp-caption-text">Wallpapers</p></div>
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		<title>3d Max Reflection Tutorial</title>
		<link>http://graphicstutorials.org/3d-max-tutorials/3d-max-reflection-tutorial/</link>
		<comments>http://graphicstutorials.org/3d-max-tutorials/3d-max-reflection-tutorial/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 11:52:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D Max tutorials]]></category>
		<category><![CDATA[Reflection Tutorial]]></category>

		<guid isPermaLink="false">http://graphicstutorials.org/?p=1633</guid>
		<description><![CDATA[Once again we are going to see some of the render passes in 3d max like reflection passes,specular passes like that we are going to see some of the render passes in 3d max.I have always giving to some note basically to get a production render we can take the output in single render image.Thus [...]]]></description>
			<content:encoded><![CDATA[<p>Once again we are going to see some of the render passes in 3d max like reflection passes,specular passes like that we are going to see some of the render passes in 3d max.I have always giving to some note basically to get a production render we can take the output in single render image.Thus we have to render passes to take a good production output.So in mental ray there are many types of render elements where you have to see they are alpha,atmosphere,background,blend,diffuse,hair and fur,hdr data,ink,light,luminance material id,matte object id,pain reflection,refraction,self illumination,shadow specular,velocity and z depth .As you can learn depth of field tutorials in my previous tutorial.Now in this tutorial i am going to show some of the render passes in mental ray.</p>
<div id="attachment_1636" class="wp-caption alignnone" style="width: 491px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes.jpg"><img class="size-full wp-image-1636" title="Render passes" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes.jpg" alt="Reflection Tutorial" width="481" height="360" /></a><p class="wp-caption-text">Tutorial</p></div>
<div id="attachment_1638" class="wp-caption alignnone" style="width: 509px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes1.jpg"><img class="size-full wp-image-1638" title="3d studio max tutorial" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes1.jpg" alt="vray rendering" width="499" height="373" /></a><p class="wp-caption-text">vray textures</p></div>
<p>Now switch to mental ray rendering and go to material editor click standard and select arch &amp; design and in templates select glossy finish and assign a color you want.</p>
<div id="attachment_1639" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes2.jpg"><img class="size-full wp-image-1639" title="hdri 3d max tutorial" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes2.jpg" alt="3ds max 9 tutorials" width="600" height="450" /></a><p class="wp-caption-text">3d max mental ray tutorials</p></div>
<p>Now press f10 short cut to render settings and go to render elements and select reflection.And render the scene.</p>
<div id="attachment_1641" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes3.jpg"><img class="size-full wp-image-1641" title="illustrator 3d max" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes3.jpg" alt="Reflection pass in 3ds max" width="600" height="450" /></a><p class="wp-caption-text">Reflection tutorials in 3d max</p></div>
<p>Now render the scene you can see the original rendered image and the reflection pass comes in a separate layer.</p>
<p>Similarly try specular pass.</p>
<div id="attachment_1642" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes4.jpg"><img class="size-full wp-image-1642" title="hdri 3d max tutorial" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes4.jpg" alt="Specular pass" width="600" height="450" /></a><p class="wp-caption-text">Specular </p></div>
<p>The specular pass render and comes out with black and white contrast where the black values can be reduced in composite and we can give any type of color as we want when we render the specular color in white.</p>
<div id="attachment_1643" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes5.jpg"><img class="size-full wp-image-1643" title="passes" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes5.jpg" alt="3DS MAX Mental Ray" width="600" height="450" /></a><p class="wp-caption-text">mental ray tutorials</p></div>
<p>Now in the render elements select lighting then create a new light for example you can use any kind of light.And render the scene you will get a separate pass of light.I have used a omni light.</p>
<div id="attachment_1645" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes6.jpg"><img class="size-full wp-image-1645" title="Omni light" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes6.jpg" alt="omni light tutorilas" width="600" height="450" /></a><p class="wp-caption-text">Light tutorial</p></div>
<div id="attachment_1646" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes7.jpg"><img class="size-full wp-image-1646" title="Render passes" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes7.jpg" alt="Future rendering" width="600" height="450" /></a><p class="wp-caption-text">fast rendering</p></div>
<p>Next we are going to take object id pass.</p>
<p>Select object id in the render elements and render the scene.</p>
<div id="attachment_1648" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes8.jpg"><img class="size-full wp-image-1648" title="Object id" src="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes8.jpg" alt="Object id tutorial" width="600" height="450" /></a><p class="wp-caption-text">Tutorials object id</p></div>
<div id="attachment_1649" class="wp-caption alignnone" style="width: 610px"><a href="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes9.jpg"><img class="size-full wp-image-1649" title="Render " src="http://graphicstutorials.org/wp-content/uploads/2010/02/Render-passes9.jpg" alt="3d studio max vray" width="600" height="450" /></a><p class="wp-caption-text">chrome reflection</p></div>
<p>And thus you have seen some of the render pass in 3d max.</p>
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